<?xml version="1.0" encoding="UTF-8" ?>
<modsCollection xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://www.loc.gov/mods/v3" xmlns:slims="http://slims.web.id" xsi:schemaLocation="http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-3.xsd">
 <slims:resultInfo>
  <slims:modsResultNum>14</slims:modsResultNum>
  <slims:modsResultPage>1</slims:modsResultPage>
  <slims:modsResultShowed>10</slims:modsResultShowed>
 </slims:resultInfo>
 <mods version="3.3" ID="742">
  <titleInfo>
   <title>Pemrograman C :</title>
   <subTitle>Soal &amp; Penyelesaian</subTitle>
  </titleInfo>
  <name type="personal" authority="">
   <namePart>SIANIPAR, Rismon Hasiholan</namePart>
   <role>
    <roleTerm type="text">Primary Author</roleTerm>
   </role>
  </name>
  <typeOfResource collection="yes">mixed material</typeOfResource>
  <identifier type="isbn">9789792950649</identifier>
  <originInfo>
   <place>
    <placeTerm type="text">YOGYAKARTA</placeTerm>
    <publisher>Andi</publisher>
    <dateIssued>2015</dateIssued>
   </place>
  </originInfo>
  <slims:image>Pemrograman_C.jpg.jpg</slims:image>
 </mods>
 <mods version="3.3" ID="1423">
  <titleInfo>
   <title>Memprogram Game Flash 3D itu Mudah</title>
  </titleInfo>
  <name type="personal" authority="">
   <namePart>WIBAWANTO, Wandah</namePart>
   <role>
    <roleTerm type="text">Primary Author</roleTerm>
   </role>
  </name>
  <typeOfResource collection="yes">mixed material</typeOfResource>
  <identifier type="isbn">9789792940527</identifier>
  <originInfo>
   <place>
    <placeTerm type="text">YOGYAKARTA</placeTerm>
    <publisher>C.V ANDI OFFSET</publisher>
    <dateIssued>2013</dateIssued>
   </place>
  </originInfo>
  <slims:image>Memprogram_GAME_FLASH_3D_itu_MUDAH.jpg.jpg</slims:image>
 </mods>
 <mods version="3.3" ID="1196">
  <titleInfo>
   <title>PANDUAN LENGKAP PEMROGRAMAN Android</title>
  </titleInfo>
  <name type="personal" authority="">
   <namePart>JUHARA, Zamrony P</namePart>
   <role>
    <roleTerm type="text">Primary Author</roleTerm>
   </role>
  </name>
  <typeOfResource collection="yes">mixed material</typeOfResource>
  <identifier type="isbn">9789792953466</identifier>
  <originInfo>
   <place>
    <placeTerm type="text">YOGYAKARTA</placeTerm>
    <publisher>C.V ANDI OFFSET</publisher>
    <dateIssued>2016</dateIssued>
   </place>
  </originInfo>
  <slims:image>panduan_lengkap_pemograman.jpg.jpg</slims:image>
 </mods>
 <mods version="3.3" ID="1211">
  <titleInfo>
   <title>Membangun Aplikasi Mobile Qt SDK</title>
  </titleInfo>
  <name type="personal" authority="">
   <namePart>Kurniawan, Erick</namePart>
   <role>
    <roleTerm type="text">Primary Author</roleTerm>
   </role>
  </name>
  <typeOfResource collection="yes">mixed material</typeOfResource>
  <identifier type="isbn">9789792927214</identifier>
  <originInfo>
   <place>
    <placeTerm type="text">YOGYAKARTA</placeTerm>
    <publisher>C.V ANDI OFFSET</publisher>
    <dateIssued>2011</dateIssued>
   </place>
  </originInfo>
  <slims:image>membangun_aplikasi_mobile_dengan_Qt_SDK.jpg.jpg</slims:image>
 </mods>
 <mods version="3.3" ID="801">
  <titleInfo>
   <title>Soal &amp; Penyelesaian Visual BASIC</title>
  </titleInfo>
  <name type="personal" authority="">
   <namePart>SIANIPAR, Rismon Hasiholan</namePart>
   <role>
    <roleTerm type="text">Primary Author</roleTerm>
   </role>
  </name>
  <typeOfResource collection="yes">mixed material</typeOfResource>
  <identifier type="isbn">9789792946123</identifier>
  <originInfo>
   <place>
    <placeTerm type="text">YOGYAKARTA</placeTerm>
    <publisher>Andi</publisher>
    <dateIssued>2015</dateIssued>
   </place>
  </originInfo>
  <slims:image>Soal_%26_Penyelesaian_Visual_BASIC.jpg.jpg</slims:image>
 </mods>
 <mods version="3.3" ID="799">
  <titleInfo>
   <title>Panduan Aplikatif &amp; Solusi (PAS) :</title>
   <subTitle>Membuat Game 2D Dengan GameMaker Studio</subTitle>
  </titleInfo>
  <name type="personal" authority="">
   <namePart>Wibowo, P. Seno</namePart>
   <role>
    <roleTerm type="text">Primary Author</roleTerm>
   </role>
  </name>
  <typeOfResource collection="yes">mixed material</typeOfResource>
  <identifier type="isbn">9789792950939</identifier>
  <originInfo>
   <place>
    <placeTerm type="text">YOGYAKARTA</placeTerm>
    <publisher>Andi</publisher>
    <dateIssued>2015</dateIssued>
   </place>
  </originInfo>
  <slims:image>Panduan_Aplikatif_%26_Solusi_%28PAS%29_Membuat_Game_2D_Dengan_GameMaker_Studio.jpg.jpg</slims:image>
 </mods>
 <mods version="3.3" ID="798">
  <titleInfo>
   <title>Struktur Data C ++ Dengan Pemrograman Generik</title>
  </titleInfo>
  <name type="personal" authority="">
   <namePart>SIANIPAR, Rismon Hasiholan</namePart>
   <role>
    <roleTerm type="text">Primary Author</roleTerm>
   </role>
  </name>
  <typeOfResource collection="yes">mixed material</typeOfResource>
  <identifier type="isbn">9789792947519</identifier>
  <originInfo>
   <place>
    <placeTerm type="text">YOGYAKARTA</placeTerm>
    <publisher>Andi</publisher>
    <dateIssued>2015</dateIssued>
   </place>
  </originInfo>
  <slims:image>Struktur_Data_C_%2B%2B_Dengan_Pemrograman_Generik.jpg.jpg</slims:image>
 </mods>
 <mods version="3.3" ID="797">
  <titleInfo>
   <title>Soal &amp; Penyelesaian Visual C++</title>
  </titleInfo>
  <name type="personal" authority="">
   <namePart>SIANIPAR, Rismon Hasiholan</namePart>
   <role>
    <roleTerm type="text">Primary Author</roleTerm>
   </role>
  </name>
  <typeOfResource collection="yes">mixed material</typeOfResource>
  <identifier type="isbn">9789792946772</identifier>
  <originInfo>
   <place>
    <placeTerm type="text">YOGYAKARTA</placeTerm>
    <publisher>Andi</publisher>
    <dateIssued>2015</dateIssued>
   </place>
  </originInfo>
  <slims:image>Soal_%26_Penyelesaian_Visual_C%2B%2B.jpg.jpg</slims:image>
 </mods>
 <mods version="3.3" ID="796">
  <titleInfo>
   <title>Belajar Sendiri Pasti Bisa Pemrograman C</title>
  </titleInfo>
  <name type="personal" authority="">
   <namePart>KADIR, Abdul</namePart>
   <role>
    <roleTerm type="text">Primary Author</roleTerm>
   </role>
  </name>
  <typeOfResource collection="yes">mixed material</typeOfResource>
  <identifier type="isbn">9789792943504</identifier>
  <originInfo>
   <place>
    <placeTerm type="text">YOGYAKARTA</placeTerm>
    <publisher>Andi</publisher>
    <dateIssued>2015</dateIssued>
   </place>
  </originInfo>
  <slims:image>Belajar_Sendiri_Pasti_Bisa_Pemrograman_C.jpg.jpg</slims:image>
 </mods>
 <mods version="3.3" ID="774">
  <titleInfo>
   <title>Panduan Praktis Pemrograman C# bagi Pemula</title>
  </titleInfo>
  <name type="personal" authority="">
   <namePart>SIANIPAR, Rismon Hasiholan</namePart>
   <role>
    <roleTerm type="text">Primary Author</roleTerm>
   </role>
  </name>
  <typeOfResource collection="yes">mixed material</typeOfResource>
  <identifier type="isbn">9789792945485</identifier>
  <originInfo>
   <place>
    <placeTerm type="text">YOGYAKARTA</placeTerm>
    <publisher>Andi</publisher>
    <dateIssued>2014</dateIssued>
   </place>
  </originInfo>
  <slims:image>Panduan_Praktis_Pemrograman_C%23_bagi_Pemula.jpg.jpg</slims:image>
 </mods>
</modsCollection>
